First LD, first game
So I’m in for my first LD, which will also be my first game ever. I will mostly use Unity3D with a bunch of great plugins as GameDraw and iTween as well as Sublime Text 2. I may use Paint.net too, but...
View ArticleBreeding Cubes – Ludum Dare 24 Post Mortem
Hi everyone That LD24 was my first LD, and also my first attempt at making a game. It didn’t go that bad since I successfully shipped an entry, a platformer named Breeding Cubes (spoiler : it involve...
View ArticleMinimalist Encounter – LD26
Hey ! Remember me ? Probably not, it’s only my second Ludum Dare and third game. The first one was Breeding Cubes for LD24, and the second one was HeartZ made with 3 others during the GlobalGameJam...
View ArticleSnake Driller – LD29 – Post Mortem
I missed two Ludum Dare since the last time but thankfully I was able to took time to participate last week-end ! I understood the theme quite literally with a mining game. Snake Driller is a...
View ArticleConnects The Dots – Day 1 report
So that’s the beginning of the second day for me, here is what I did yesterday : 7 to 9 am : wake up, think 9 to 12 am (2 h 15 min): basic gameplay 1:30 to 6 pm (3 h 30 min): more gameplay, level...
View ArticleLink the Nodes – Day 2 report
So that’s the end of day 2 already, here is what I did : 9:30 to 10:15 am (45min): background V1 and splash screen. 10:30 to 11 am (30min): title scene. 11:05 to 11:35 am (30min): work on UI (icons)....
View ArticleLinked Colours Post Mortem
Hey everyone ! Here is the post mortem of my game Linked Colours. As always, you can click here to play and rate it. WHAT WENT RIGHT Idea and development As last time, I had the idea pretty quickly...
View ArticleHotMine – Day 1 report
Hey everyone ! I am back this time with my favourite tools CraftStudio, Daneel -a framework of my own-, Paint.net, SFRX and probably some others. After a little over 10 hours, I have an embryo of a...
View ArticleHotMine – Day 2 report
As planned yesterday, today has been mostly dedicated to art and (very quickly) sounds. And code, as always ! We now have a proper -yet simple- and almost fun top-down shooter. And as you can see, I...
View ArticleGSOD: Grave Screen Of Death
Annnnd release time ! That’s the end of this Ludum Dare for me, it’s 10:40 pm here and “real life” calls me back ! But I had a blast these past 72 hours while crafting a game I am pretty proud of :...
View ArticleGrave Screen Of Death Post-Mortem – Ludum Dare 31
Hey everyone ! Here is the post mortem of my Jam game GSOD: Grave Screen Of Death. Click here to play and rate ! Thanks ! What went right Theme Many hated the theme, rating about it being only a...
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